Partnerships
Reach someone thirty seconds after they did something good
There is no better moment to hand a person a reward than immediately after they have picked ten bottles out of a park. That moment is what we sell — and we sell it labelled.
Two ways in
Sponsor a quest
Your name on a challenge, with the reward you’re funding. Pick the material, the target and the region. You get completion counts, verified item totals and the aggregate CO₂ figure — never personal data.
Scrap sweep: 30 metal items
Sponsored by Your Brand
Offer a reward
List something players spend EcoPoints on: a coffee, a transport day ticket, a product, an event pair. You set the stock and the terms; we handle redemption codes and never charge the user money.
- Priced in EcoPoints, which are only earned by verified action.
- You see redemption volume and which quests drove it.
- Stock caps are hard — a sold-out reward disappears rather than disappointing someone.
Ground rules
What we won’t do, in writing
Greenwashing is the fastest way to kill an app like this. These aren’t preferences, they’re conditions of working with us.
No disguised advertising
Every sponsored quest carries a visible “Sponsored by” label. We will not blur it into the feed, and there is no premium tier that removes the label.
No inflated impact
We won’t attach a CO₂ figure to your campaign that we can’t defend from published per-material factors. Ranges where the estimate is weak, and the basis shown on tap.
No personal data
You get aggregates. Not names, not locations, not profiles, not an export. This isn’t negotiable at any budget.
No claiming avoided consumption
A user who didn’t buy something hasn’t “saved” anything measurable, and we won’t let a campaign say they did.
